The Hub
The Hub is the home base for one map or one topic - a single card that gathers its note, its references, and what Mesh privately knows about it. Every map and every topic has one, and the map's Hub also carries a little optional context.
What a Hub holds
Open any Map or Topic and you're really opening its Hub - everything about that one thing, gathered in one place. Every Hub holds a note, references, and Memory; the map's Hub adds Context.
So in Geometry, the Symmetry & Tessellations topic's Hub gathers its worked examples, a pinned chapter, and Mesh's notes on how it's landing - all separate from every other topic on the map.
Opening a Hub
There's one Hub for the whole map and one for each topic, opened the same simple way.
- The map's Hub - the Map Hub button at the top of a map opens a floating card over the tree.
- A topic's Hub - click any topic row, or its Open topic hub button on the right. The button glows once a topic has writing in it.
The card floats at the bottom. Use to blow it up to fill the panel and again to shrink it, and Close to set it aside - the row reopens it any time.
The Hub note
The heart of a Hub is its note - a full writing surface, not a plain text box. Type straight in and it saves as you go, no button to press.
It's the same rich editor as your Notes, so it does everything they do - headings, lists, tables, math, and collapsible sections - and you can drop in a reference with to link any source into the writing. Ask Mesh to draft, tidy, or add to it, and durable work it makes for this map or topic attaches here on its own.
Context
Open Context on the map's Hub card to leave standing guidance saved with that map. It's optional - a set section shows as a small card, an empty one just reads Not set. - and it has exactly four parts.
- Goal - what this map is for.
- Important Details - anything to respect: sources, limits, deadlines, preferences.
- How Mesh Should Help - how hands-on, quiet, proactive, or specific to be here.
- Structure - how topics should be organized or grow from here.
Note Context holds decisions about how to work here; Memory holds facts Mesh has learned. That's the difference.
What Mesh knows about the work
Open Memory on a Hub card for What Mesh knows - a short private list of plain facts about how the work is going, each with a date Mesh stamps for you. A topic's card keeps facts for that topic; the map's card keeps facts about the whole map across its topics.
This is one of four places Mesh keeps memory - each a small list, all facts, no transcripts. Two live here on Hub cards; the other two live in settings.
- Topic - how one topic is going, on the topic's Hub card.
- Map - how the whole map is going, on the map's Hub card.
- Workspace - facts true across this workspace, in Workspace Settings.
- User - facts about you that follow you everywhere, in Account Settings.
To fix a single fact, just tell Mesh in chat. To wipe a whole card, use Forget - it asks once before clearing. The full picture of all four tiers lives in Memory.
One shape, map or topic
Both cards share a header, so once you know one you know both. It carries the active toggle, then Memory, with and Close on the far side - and on the map's Hub, Context sits just before Memory. A faint sage wash across the top means this is the Active Map or Active Topic right now.
- On a map's Hub, the toggle reads Activate this map until it's on, then This map is active with a clear X.
- On a topic's Hub, it reads Activate this topic, then This topic is active - and the topic path across the top jumps you to any parent's Hub.
Tip Give a topic's Hub note its key facts and formulas, then let bigger reusable writing live in a standalone note linked on the shelf - the Hub stays the distilled home for that one idea.