Topics

A topic is one place inside a Map - a concept, work area, step, decision, or question. Open one and you land in its Hub: the note, references, and memory for that single idea, all in one spot.

Demo clip coming soon
A topic open
In Geometry: the topic "Rotational symmetry" open, with its active-topic chip, its note, and an Artifact pinned at the top.

Topics nest

Topics are the building blocks of a map, and a big one can hold smaller ones. A child under a parent just means it belongs there - not that you must work through them in order. Flat, deep, and mixed maps are all fine. Shape it in edit mode, or ask Mesh for more topics, fewer, a deeper breakdown, or a flatter overview.

In Geometry, "Symmetry & Tessellations" might hold lines of symmetry, rotational symmetry, the four transformations, tessellations, and patterns in art & nature - a parent that is a real work area, with children that each stand on their own.

Open a topic to reach its Hub

Click a topic's name, or press the Open topic hub button on its row - it lights up when the topic has notes and stays dim when it is empty, so you can see at a glance which topics hold work. Either way lands you in the Hub, home base for that one idea. A topic's Hub holds three things:

The Hub noteA full editor - the same one your Notes use - for writing, formulas, and worked examples. It autosaves as you type.
ReferencesEverything tied to this topic - an Artifact, a Library File, an Image, a Video, the board, or another topic - on one shelf.
MemoryA short private note where Mesh keeps track of how the topic is going for you.
Demo clip coming soon
Opening a topic
Click "Rotational symmetry" and its Hub opens over the map, note and all.

The controls across the top

The Hub header carries everything for that one topic, left to right.

  • Activate this topic - make this the topic Mesh centers on. Once on, the chip reads This topic is active, with a small X to turn it off.
  • Memory - open What Mesh knows for this topic.
  • Expand - fill the panel with the Hub; the same button Shrinks it back.
  • Close - close the Hub. The topic's hub button reopens it.

Just below sits the topic's path - a trail of breadcrumbs from the top of the map down to where you are, like Symmetry & Tessellations › Rotational symmetry. Each parent is clickable, so you can jump straight up without hunting through the tree.

What Mesh remembers about a topic

Apart from what you write in the note, each topic keeps a short private note where Mesh jots how the work is going - a few plain facts. The note holds the material; this holds how you're doing with it.

Open it from the Memory button. It reads What Mesh knows: a small bulleted list of facts, each dated. Nothing to fill in - Mesh keeps it as you work. Forget wipes it clean and asks once first. To fix a single line, just tell Mesh in chat.

An Artifact for the topic

When a topic deserves a real, self-contained page instead of a wall of chat, Mesh builds an Artifact and pins it to the very top of the Hub - your clearest place to read and learn the idea. Not every topic needs one: for planning, research, or lighter work, Mesh may lean on the note, references, or chat instead.

Tip  Set the Active Topic on whatever you're working on now - it's what makes topic notes, memory, and references line up around you.