Messages & responses
A chat is one saved conversation, and a Workspace can hold as many as you like. Mesh answers one of them at a time.
Keep several chats going
Your list of chats opens from the tab on the panel's left edge. There you create, choose, rename, or delete a chat, and Info opens that chat's details. A new one starts out named New chat, and Mesh may give it a better name after answering; rename it yourself whenever you like.
- Each chat holds its own unsent draft: your text, a quote, a staged Command, Focus, and a picture. Switch away and back and it is waiting, though a full page reload can clear it.
- Opening a chat to look around doesn't move it under Last used; sending a message or renaming it does.
- Delete the last remaining chat and a fresh empty one takes its place.
- You can't delete the chat Mesh is currently answering in. Other chats, yes.
- You can create and rename chats even while Mesh is mid-response.
One response at a time
Mesh answers one chat at a time, across your whole account. Two responses never edit your work at once.
- In the Workspace that's answering, Send and Retry stay switched off until it finishes.
- Send from another Workspace and Mesh tells you to stop or wait for that response first.
- You can still read, draft your next message, and create or rename chats.
- Changes to Focus and to a visual attachment wait until the response finishes.
- The answering chat shows Stop; from another chat in the same Workspace, Go to chat takes you to it.
Closing does not cancel
Closing the Mesh panel, leaving the Workspace, or reloading the page never cancels a response: Mesh keeps working, and the answer finishes on its own. Come back and the finished response and its outcomes are waiting. The one thing that does not come back is the live play-by-play of that run — it is not replayed for finished work, and you see it again on your next message.
Stop or try again
While Mesh is answering, Send message becomes Stop response. Stopping keeps any text that has already arrived. If a failed response offers Retry, Mesh tries again with the chat's current Model & reasoning. If a Command or picture fails, send it again.
Watch the work as it happens
While Mesh works, the answer keeps you posted: Thinking until words start arriving, a short summary of what it is doing, then named steps such as Searching your library or Creating a note, each one running, done, or failed. History & outcomes tells you which of those signals is progress and which is proof.
Chips that look like References
A quote, a Board attachment, a saved Command, and the row naming what Mesh created or edited all wear the same compact chip style as a Reference without being one — each belongs to one message. See all four side by side.
Tip: A light travels around the Mesh rail button while a response runs; a green check on it means one finished while you were away. Open the panel and the check clears.